Game Audio Programming: Principles and Practices -  - Books - Taylor & Francis Ltd - 9780367658342 - September 30, 2020
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Game Audio Programming: Principles and Practices 1st edition

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This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners,


312 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released September 30, 2020
ISBN13 9780367658342
Publishers Taylor & Francis Ltd
Pages 336
Dimensions 232 × 156 × 25 mm   ·   502 g
Language English  
Editor Somberg, Guy

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