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Mathematics Education for a New Era: Video Games as a Medium for Learning 1st edition
Devlin, Keith (Stanford University, California, USA)
Mathematics Education for a New Era: Video Games as a Medium for Learning 1st edition
Devlin, Keith (Stanford University, California, USA)
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle
218 pages
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | November 15, 2017 |
ISBN13 | 9781138427884 |
Publishers | Taylor & Francis Ltd |
Pages | 218 |
Dimensions | 453 g |
Language | English |