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AI for Game Developers - O'Reilly Ser.
David M. Bourg
AI for Game Developers - O'Reilly Ser.
David M. Bourg
Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.
392 pages, 1, black & white illustrations
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | August 31, 2004 |
ISBN13 | 9780596005559 |
Publishers | O'Reilly Media |
Pages | 392 |
Dimensions | 180 × 232 × 23 mm · 684 g |