Matrix Transforms for Computer Games and Animation - John Vince - Books - Springer London Ltd - 9781447143208 - June 28, 2012
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Matrix Transforms for Computer Games and Animation 2012 edition

John Vince

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Matrix Transforms for Computer Games and Animation 2012 edition

This book is an introduction to matrix transforms, which are ubiquitous in the world of computer graphics. Covers notation, determinants, matrices, 2D transforms, 3D transforms and quaternions, and offers many worked examples to illustrate their practical use.


166 pages, 45 black & white illustrations, 8 black & white tables, biography

Media Books     Paperback Book   (Book with soft cover and glued back)
Released June 28, 2012
ISBN13 9781447143208
Publishers Springer London Ltd
Pages 166
Dimensions 155 × 235 × 10 mm   ·   272 g
Language English  

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