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Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs 1st edition
Andrew Davison
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs 1st edition
Andrew Davison
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).
528 pages, biography
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | April 25, 2007 |
ISBN13 | 9781590598177 |
Publishers | APress |
Pages | 528 |
Dimensions | 190 × 264 × 34 mm · 1.13 kg |
Language | English |
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