Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source) - Pavel  Zemliansky - Books - Information Science Reference - 9781615207817 - April 30, 2010
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Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source) First edition

Pavel Zemliansky

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Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source) First edition

The new global, fast-paced, interconnected world demands that educators consider new educational methods and media in order to meet the needs of a mobile, shifting society.

Design and Implementation of Educational Games: Theoretical and Practical Perspectives researches how to meet this need by effectively engaging the learner while keeping learning integral and still creating an enjoyable experience for the user. The necessity for a balance between the art and science of game design cannot be overstated, and this book presents an impressive selection of studies and analysis performed to illustrate how game components can work in concert to facilitate learning. As technology driven games become increasingly prevalent, the principles discussed, studied and demonstrated in this reference form a necessary compendium for game designers, educators, and researchers alike.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released April 30, 2010
ISBN13 9781615207817
Publishers Information Science Reference
Pages 370
Dimensions 213 × 38 × 275 mm   ·   1.79 kg
Language English  
Contributor Diane Wilcox
Contributor Pavel Zemliansky