Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering - Vikram Krishnamurthy - Books - Springer-Verlag Berlin and Heidelberg Gm - 9783642355813 - November 16, 2012
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Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2012 edition

Vikram Krishnamurthy

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Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2012 edition

The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.


275 pages, 68 black & white illustrations, biography

Media Books     Paperback Book   (Book with soft cover and glued back)
Released November 16, 2012
ISBN13 9783642355813
Publishers Springer-Verlag Berlin and Heidelberg Gm
Pages 275
Dimensions 156 × 232 × 16 mm   ·   399 g
Editor Huang, Minyi
Editor Krishnamurthy, Vikram
Editor Wen, Yonggang
Editor Zhao, Qing

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